FST Dev Blog 53 - Windows 'n' Such

Character saving is fixed and large portraits for characters in the bar window no longer hang around after you've closed a dialogue with them. I thought there would be other problems with the portraits afterward (what with them disappearing in conversations after the first,) but it turns out one fix fixed all the problems. At least for now, anyway.

Next up is fixing choice buttons appearing too soon! Should be another quick one.