Got sick again last Wednesday. Just about done with it now.
Player reputation tracking is now tied to quest events. I... Am thinking of another way to track reputation without directly logging every single direct change to reputation for every single character potentially involved in a given event. It'd require tracking reputation on a planetary scale and, when factions are done, above that at a faction scale.
But doing work with copilots has shown me that the Bar UI needs a massive overhaul. Especially with reputation tracking being a thing now.
So it's time for that. I might just end up overhauling a bunch of visuals in the process, actually. There's a lot that needs doing.