FST Dev Blog 52 - Back in the Mix!

Barring the dialogue adjustments that need to be done, character buttons and the bar window are now redone. Hooray. Character portraits are now tied to character names, Rep, and home planet (we'll change that to the character's faction later.)

In other hilarious bug news, Characters aren't being saved in the Character Manager right now, because apparently I used to save individual Characters through each planet's Save function. Or something. I'll patch it back up tomorrow morning. Should be a relatively simple fix.

After that, it's time to fix up all the dialogue wonkiness. Apparently choice boxes show up too early, and that's no kind of good.